Why This Exists
Physim began with a simple frustration: every physics visualisation tool on the internet was either a Flash relic from 2005, hidden behind a university paywall, or so badly designed that it made physics feel like bureaucracy.
The goal was always clear — build the physics simulator that a 15-year-old stumbling across the Lorenz attractor for the first time, a university student debugging their intuition about quantum mechanics, and a physics teacher preparing tomorrow's lesson could all open on the same URL and immediately be captivated.
Every simulation is hand-crafted: equations verified against textbooks, rendering optimised for 60 fps on modest hardware, controls tuned through iteration. Nothing ships until it feels right.
Built from Scratch
Zero dependencies. Every simulation is hand-written in vanilla JavaScript, using the Canvas API and real physics equations — no game engines, no libraries, no compromises.
Equation-Verified
Each simulation is validated against authoritative sources. The RK4 integrator, Schrödinger amplitudes, and Lorentz factor are all mathematically correct — not approximations.
Growing Ambition
The 13 simulations live today are the foundation. Physim is evolving into a full learning platform with guided paths, educator tools, and 25+ simulations across new topic clusters.